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[ Thalia ] - Your personal core name.
[ No Dungeon Name ] -No name to start with.
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Core:
Durability - 12
Power max - 20
Absorption Rate - 8 per hour (+1 from efficiency)
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Stats:
Efficiency: 2 - How well you can convert Power to effects on the world. Reduces costs and improves building and monster blueprint thresholds, but has no effect on monster and structure stats.
Complexity: 3 - Effects the ease of mixing different materials and concepts together, and the frequency of extra characteristics being manifested in constructions and monsters.
Range: 5 - Increases the range of your 'reach' relative to your level. Higher range also allows for better ambient energy collection.
Comprehension: 5 - Increases the ease of understanding new information, and the availability of information about substances and creatures you encounter. Very high comprehension may allow you to discover some PaRM system information otherwise hidden to others.
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Seed: Tranquility [Wild]
Magic/Tech: High Magic - Low Tech
Order/Distortion: High Order - Low Distortion
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Starting resources:
Singing Grasses - Material - Singing grass is a species of spade-grass that grows in extremely power-rich environments, and is imbued with the essence of calm, emitting a barely audible hum as it sways. In its base form it can reduce stress in sapient beings. In its more powerful forms it can create zones of sleep, or even paralysis.
Shacklespring Water - Material- Shacklespring water is a type of mildly toxic liquid capable of slowing the reaction speeds of those who drink it, and preventing rust and mold growth on any surface it is applied to regularly. It also acts as a strong antibacterial solution.
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